Cascadeur is now available. A video tutorial will help you learn the basics.
copyrights @ Cascadeur - the easiest way to animate AI-assisted keyframe animation software
Cascadeur is a standalone 3D animation software relying on keyframe animation. AI is used to sketch animation.
Basically, as you are creating your keyframes, the AI system will adjust the pose of your character to create a more believable pose. Thanks to this AutoPosing tool, explains Nekki, you will be able to work faster. Of course, you can also disable this feature and tweak everything by hand.
Furthermore, Cascadeur also provides a way to avoid having to switch from FK to IK, as well as a rigid body system to introduce physics elements. For example, Cascadeur can compute the trajectory of a jumping character, and help you add secondary motion.
Of course, Cascadeur also provide tools that you expect in an animation software, such as the ability to import video references, to visualize the trajectory of a specific point, onion skinning, a graph editor, etc.
As for pipeline integration, Cascadeur can handle .FBX and .DAE files. And if you are using a standard character RIG from Unreal Engine, Mixamo, Daz3D, Character Creator, Metahuman Creator, Player.me, this rig will be detected and rig controllers will be added automatically.
Here’s a video demo that Nekki provided us. We added some English and French subtitles if you need them.
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